by bakerp
A quaint town in the countryside hides a magical secret that everyone knows about.
Designed by Braedon Baker
Read this section to your players to introduce them to the campaign.
The town of Achewillow is a quiet little town hours away from its next closest town is bisected by the border of Canada and America. The residents of this town all know a secret that outsiders rarely see. Magic is real. It's small and hidden but it's presence is felt and everyone has a story of how magic has impacted their lives, for better or for the worse. There are forces from this world and the next who are trying to bend the world to their whim. Thankfully for generations there has been a coven of witches and mages that are quietly protecting the town through their culinary dishes. In an Achewillow campaign, you'll play a group of witches and mages who run a coffee shop serving customers, baking pastries, serving coffee, and performing miracles all while fending off the creatures and demons that come crawling out of the dark and eerie corners.
Mystery, Thrilling, Terrifying, Wholesome, Whimsical
Modern Magic, People vs Nature, Wonder and Horror, Survival
Achewillow, Woodbine, Unseen, Harbingers, Last Dance
If your group decides to play this campaign, give your players this information before character creation.
Achewillow is a quiet little town hidden on the border of Canada and America. Its a fair size town with all of the usual amenities; community gardens, parks, orchards, haunted hockey rinks, the usual. However, most importantly there are no Achewillows in the town of Achewillow. At first visit to the town you would think it's just like any other small town, life is quiet and everyone knows everybody else, and every single citizen of Achewillow has a story of some type of magical phenomenon that has happened to them in their life but oddly no one ever talks about it. It's strange for people who move to Achewillow but as the years go on they learn that no one talks about it because they don't realize that these stories are strange. From the extermination of vampires, to summer nights spent under the lights or a cloud that never moves. The wonders of Achewillow have been changing and evolving over the generations and with the tender care of some magical hands the town trudges on.
Recently your mentors and teachers in the coven have been disappearing as horrors come crawling out of the woods, each mentor taking up the mantle of protecting the town many have ventured forth and returned with valuable information in how to combat the creatures that are attacking the citizens. However, there are many more that have ventured into the dark woods and have yet to return. Dorris, an elderly halfling, is growing more concerned as the covens ranks are shrinking week by week. The
All communities are available in a Achewillow campaign however some have unique aspects within this campaign. As needed provide this information to your players during the session zero.
In Achewillow, knowledge and history are an important asset a well protected secret of your coven is The Cookbook, contained within its pages is the history of every magical recipe your coven has discovered for the past 500 years. The storage and study of The Cookbook knowledge is a well kept secret from the general public. The wrong piece of information in the wrong hands has caused unexpected damages to individuals and communities.
What piece of information do you have that is so important you wouldn't share it with anyone even in your coven?
You once traded a piece of information for something wicked. What did you receive and what did you sacrifice to get it?
You discovered a horrible secret that could shake the coven. What is it and why haven't you shared it with anyone?
The forests around Achewillow are thick and lush offering bountiful harvests, wonderful discoveries and horrifying creatures. The best ingredients however are those collected by hand and handled with the utmost care. While traveling its hard to not see the potential in the nature for its potency in your recipes.
You have a favourite spot in Achewillow, describe the location and why its so special.
In your time searching for ingredients you've encountered some horrifying creatures. What was the worst you've seen?
What is your favourite meal to cook when you don't have access to a full kitchen?
All ancestries are available, but some have unique aspects within an Achewillow campaign. As needed provide the following information to your players.
In your coven Clanks can be made from all sorts of materials but in the past some have been crafted from pastry, others of kitchen utensils. Find what suits you the best and decide who in your coven created you. Are they still in the coven and if not why?
Infernis, Orcs, Ribbets, and Faerie have always been treated a little differently in Achewillow their appearances resemble magical creatures with mischievous and benevolent intentions. If players choose one of these ancestries they should consider how the citizens of Achewillow may react to them as each citizen has had a storied past and fond memories with the differing ancestries and not always in the way you might think.
All classes are available, but some have unique aspects within an Achewillow campaign. As needed provide the following information to your players.
Players should consider how their class would interact with a coven of magical beings who practice their magic craft focusing on culinary dishes and practices. Even classes that do not use magic can interact in unique ways with the coven choose your methods carefully.
Druids, Rangers and Sorcerers are commonly found in the Coven they are acutely adept at finding the best ingredients and knowing how to incorporate them into their recipes.
Their dishes soothe the body in ways that comfort customers. Guardians and Seraphs have an innate sense to provide customers with the dishes that are most needed for curing or preventing ailments and injuries.
Some of the most complicated recipes in The Cookbook have come from wizards. Dishes that takes years of preparation and thoughtful planning have been devised and executed by some of the most prestigious wizards Achewillow has ever known.
If your group decides to play this campaign, give your players the following information before character creation.
Your characters belong to a coven of chefs that has called Achewillow its home for the last several centuries. The food you prepare is stepped in tradition and has been honed with practice and diligence over that time. Even though you are new initiates and are still learning how to decipher and read The Cookbook, those chefs and bakers that have come before you have used their gifts to help protect, heal and nurture the town over those centuries.
Everyone has a favourite meal, and everyone has a memory associated with that meal. Conversely everyone has a food they absolutely detest and cannot stand for some reason or another. When creating your character think of what your character loves to eat and why those foods are so important to them.